Whatever solution one could come up with to do that on a mobile device, assuming it were possible, would likely bear little resemblance to VirtualGL. Not quite sure I follow you. These devices have USB ports which can be used to connect a extra monitor. This will make a revolution in the use of mobiles and Linux OS. Even if it were, then the next thing VirtualGL would need is a way of specifically addressing the hardware-accelerated display and creating Pbuffers on it, redirecting rendering into the Pbuffers, reading back the result, and drawing it into the original "window". I have seen a blog where someone installed X inside android mobile, then used displaylink device to power an external monitor x
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